Dauntless queue time11/14/2022 ![]() It’s important that anyone can pick up and play Dauntless – and it’s equally important that completing the game’s challenges feels significant. Ian Tornay: Our favorite games are easy to pick up and hard to master, and we’ve seen a similar sentiment from players. What’s in place for players that are put off by how challenging the hunts are? GameWatcher: While this game is targeted at hardcore players that like a challenge, there are some that are concerned about the difficulty. We’ve also overhauled our tutorial and intro quests, and are digging into difficulty and challenge next. After working with this feedback, we have a weapon that has a high damage potential and really rewards mastery and pushes players’ skills. Ian Tornay: We got a ton of feedback on the axe early on in our Tech Alpha. GameWatcher: What has been the most surprising/interesting feedback that you’ve received from the community so far? Our graphics programmer is a huge wide-screen, high-resolution enthusiast, though – so stay tuned! Ian Tornay: We’re working on these features, but they may not be in for launch. GameWatcher: Will you be providing Ultrawide support and 240Hz support? Of course, Beta testing plays a huge part in this and we’re keeping an eye on how different configurations are performing. We’ll have the game running beautifully on high-end rigs without needing to sacrifice an enjoyable experience on more modest computers. Ian Tornay: We’re fortunate to be working with Unreal 4 which gives us a ton of flexibility. GameWatcher: The game looks amazing however, we realise that it’s important for free-to-play titles like this to run well on everything, including low-spec PCs. We’re excited to share them and see how people customize their legends! Ian Tornay: We’ll have tons of dyes (including different colours and finishes), emotes, banners, and other customization options. What sort of cosmetic items can we expect to see? We understand that you plan on making money through selling cosmetic items. GameWatcher: It’s admirable that you’ve chosen the free-to-play model for Dauntless and are not going down the popular ‘pay-to-win’ route. We were lucky enough to interview Ian Tornay, Community Head at Phoenix Labs to talk about the feedback from the community so far, the game’s difficulty curve and more. #Dauntless queue time full#You can also have a look at the full Mastery explanation from the devs themselves too.Upcoming co-op, action role-playing game Dauntless may be free-to-play, but it’s doing a pretty good job at shaking up exactly what that phrase means. Now that you know the answer to what is the max Slayer rank in Dauntless, you can have a look at our Hub for more guides.
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